Solutions are presented as using the least memory and the fastest execution time. It also takes the top 10 most recent solutions from each language. If you want to limit to a specific index, click the "Solved" button and go to that problem.
ContestId |
Name |
Phase |
Frozen |
Duration (Seconds) |
Relative Time |
Start Time |
---|---|---|---|---|---|---|
178 | ABBYY Cup 2.0 - Hard | FINISHED | False | 18000 | 404503216 | April 28, 2012, noon |
Solved |
Index |
Name |
Type |
Tags |
Rating |
---|---|---|---|---|---|
( 1654 ) | A1 | Educational Game | PROGRAMMING | 1000 | |
( 1672 ) | A2 | Educational Game | PROGRAMMING | greedy | 1000 |
( 1472 ) | A3 | Educational Game | PROGRAMMING | greedy | 1200 |
( 776 ) | B1 | Greedy Merchants | PROGRAMMING | 1600 | |
( 688 ) | B2 | Greedy Merchants | PROGRAMMING | 1700 | |
( 1269 ) | B3 | Greedy Merchants | PROGRAMMING | 1900 | |
( 501 ) | C1 | Smart Beaver and Resolving Collisions | PROGRAMMING | 1600 | |
( 311 ) | C2 | Smart Beaver and Resolving Collisions | PROGRAMMING | 2000 | |
( 330 ) | C3 | Smart Beaver and Resolving Collisions | PROGRAMMING | 2000 | |
( 656 ) | D1 | Magic Squares | PROGRAMMING | 1500 | |
( 274 ) | D2 | Magic Squares | PROGRAMMING | 2200 | |
( 251 ) | D3 | Magic Squares | PROGRAMMING | 2200 | |
( 293 ) | E1 | The Beaver's Problem - 2 | PROGRAMMING | 2100 | |
( 234 ) | E2 | The Beaver's Problem - 2 | PROGRAMMING | 2200 | |
( 203 ) | E3 | The Beaver's Problem - 2 | PROGRAMMING | 2400 | |
( 416 ) | F1 | Representative Sampling | PROGRAMMING | 2100 | |
( 362 ) | F2 | Representative Sampling | PROGRAMMING | dp sortings strings | 2400 |
( 451 ) | F3 | Representative Sampling | PROGRAMMING | 2600 |
No solutions yet.